24 Mar 2011
Just yesterday Starbucks announced that over 3 million people have paid for their caffeine fix through Starbucks Card Mobile, the new app that allows for mobile pay at counter. Starbucks cards already account for 22% of all transactions, so it would make sense that customers are happy to continue to pay through a pre-paid card, but one that lives virtually on a smartphone.
Starbucks Card Mobile is the first example of mass-adoption of a mobile wallet, and you should expect to see this happening much more, and soon, due to use of near-field communication (NFC). You likely already know NFC; if you’ve ever paid by holding a credit card a few inches from a swipe machine, then you’ve seen this technology at work. Visa is currently testing this technology in smartphones. How easy is it to pay by phone? Very. Watch and see.
Breaking Down a Barrier
This technology, a blending of…
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15 Feb 2011
Ok. So, you aren’t in the game, you have no mobile offering, it’s not on your road-map, nor do you have any idea where to start. Don’t despair, keep reading & K.I.S.S. (Keep It Simple, Stupid).
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17 Sep 2010
I have had many a conversation on Foursquare etiquette. I think Foursquare in a Facebook or Twitter stream can be a real nuisance, much like Facebook linked to Twitter, etc.. The three mediums are often used for different types of information, and I’m not interested in seeing a lot of overlap.
When Facebook Places launched, I was very cautious about using it. I feared backlash for a constant stream of useless check-ins. With Foursquare, there is incentive for me to check in at each new location, because I can get tips and deals. That kind of a check in is why Foursquare exists. Facebook exists for a wide variety of socialization, from content sharing to rants to extended comment strings. If you add into the mix that I am, say, at 7-11, lunch, dinner, or the gym, I’m just flooding my newsfeed with content that doesn’t produce much of a conversation,…
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29 Jun 2010
NOTE: I’ve moved the source code for this project to Git Hub, please get it here: http://github.com/reallylongaddress/iPhone-Facebook-Graph-API
Preface
In part 1 of this tutorial we walked through obtaining an oAuth 2.0 access token from Facebook via an iPhone (or any iTouch device). If you wish to go back and review the oAuth 2.0 process in some detail HERE.
In the second part of this tutorial I’ll show you how to leverage my pseudo-API to:
Login to Facebook using oAuth 2.0
Request extended permissions for your mobile application (photos, videos, publish stream and offline access)
Get your profile data
Get your friend list
Get your feed
Post to your feed
Post a photo (via a local image (UIImage) not a url)
Get metadata
Delete a feed post (via a Post)
Get search results
Get (and display) the author’s avatar
Convention
There are 2 APIs being talked about in this tutorial. To avoid confusion, I’m going to refer to them consistently as Facebook’s ‘Graph API’ and my…
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